

- #Fatal error lnk1104 cannot open file d3dx9.lib 64 Bit
- #Fatal error lnk1104 cannot open file d3dx9.lib full
once in a while, you may have to add another inc/lib pair. you will see that all that stuff is typed out for you - well, most of it. If above environment variables are not set or screwed up then the linker won’t be able to find them. if you look inside this file: masm32includemasm32rt.inc.

exe from the object files generated by the compiler cl.exe. The problem is that the linker (link.exe) is unable to find the required libraries to produce the. (ii) create these 4 environment variables in windows The recommended approach is to use Ice Visual Studio 2010 NuGet package 100 Installing the package to your project should be enough, header and library directories are automatically configure with the package. (i) get the values of LIB, LIBPATH, TMP and INCLUDE by executing echo %LIB%, echo %LIBPATH%, echo %TMP% and echo %INCLUDE% in the same cmd window where you executed vcvars64.bat
#Fatal error lnk1104 cannot open file d3dx9.lib full
A solution is to locate the folder on your system (usually in one of the folders under C:\Program Files (x86)\Microsoft SDKs\Windows) and add the full path to Tools > Options > Intel. map file for writing during the restart of the full link. In this situation, the linker cannot open the same. There are no problems with new Visual Studio 2008. I also added there odbc.lib to using odbc within c++. map file before the linker restarts the full link. Settings->Compiler and debugger-> linker setup. However, the linker does not close the opened. This will temporarily set the required env variables by cl.exe and link.exe Normally this is found through the definition of (WindowsSdkDir) in the list of library directories, but I have seen some customers report this doesn't work. This issue occurs because the linker encounters a problem when it tries to handle incremental linking.
#Fatal error lnk1104 cannot open file d3dx9.lib 64 Bit
